ceph: client types
We first define constants, types, and prototypes for the kernel client
proper.
A few subsystems are defined separately later: the MDS, OSD, and
monitor clients, and the messaging layer.
Signed-off-by:
Sage Weil <sage@newdream.net>
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- fs/ceph/ceph_debug.h 37 additions, 0 deletionsfs/ceph/ceph_debug.h
- fs/ceph/ceph_frag.c 21 additions, 0 deletionsfs/ceph/ceph_frag.c
- fs/ceph/ceph_frag.h 109 additions, 0 deletionsfs/ceph/ceph_frag.h
- fs/ceph/ceph_ver.h 6 additions, 0 deletionsfs/ceph/ceph_ver.h
- fs/ceph/super.h 890 additions, 0 deletionsfs/ceph/super.h
- fs/ceph/types.h 28 additions, 0 deletionsfs/ceph/types.h
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