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  • Jianguo Wu's avatar
    [IA64] Fix a node distance bug · 7cd10a60
    Jianguo Wu authored
    
    
    In arch ia64, has following definition:
    extern u8 numa_slit[MAX_NUMNODES * MAX_NUMNODES];
    #define node_distance(from,to) (numa_slit[(from) * num_online_nodes() + (to)])
    
    num_online_nodes() is a variable value, it can be changed after hot-remove/add
    a node.
    
    In my practice, I found node distance is wrong after offline
    a node in IA64 platform. For example system has 4 nodes:
    node distances:
    node   0   1   2   3
      0:  10  21  21  32
      1:  21  10  32  21
      2:  21  32  10  21
      3:  32  21  21  10
    
    linux-drf:/sys/devices/system/node/node0 # cat distance
    10  21  21  32
    linux-drf:/sys/devices/system/node/node1 # cat distance
    21  10  32  21
    
    After offline node2:
    linux-drf:/sys/devices/system/node/node0 # cat distance
    10 21 32
    linux-drf:/sys/devices/system/node/node1 # cat distance
    32 21 32	--------->expected value is: 21  10  21
    
    Signed-off-by: default avatarJianguo Wu <wujianguo@huawei.com>
    Signed-off-by: default avatarJiang Liu <jiang.liu@huawei.com>
    Acked-by: default avatarDavid Rientjes <rientjes@google.com>
    Signed-off-by: default avatarTony Luck <tony.luck@intel.com>
    7cd10a60