Commit b71e95fc authored by bellard's avatar bellard
Browse files

win32 patch (kazu)


git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@829 c046a42c-6fe2-441c-8c8c-71466251a162
parent 04a3b84c
......@@ -87,20 +87,20 @@ static const uint32_t x_keycode_to_pc_keycode[61] = {
0x0, /* 117 */
0x0, /* 118 */
0x0, /* 119 */
0x0, /* 120 */
0x70, /* 120 Hiragana_Katakana */
0x0, /* 121 */
0x0, /* 122 */
0x0, /* 123 */
0x73, /* 123 backslash */
0x0, /* 124 */
0x0, /* 125 */
0x0, /* 126 */
0x0, /* 127 */
0x0, /* 128 */
0x0, /* 129 */
0x79, /* 129 Henkan */
0x0, /* 130 */
0x0, /* 131 */
0x7b, /* 131 Muhenkan */
0x0, /* 132 */
0x0, /* 133 */
0x7d, /* 133 Yen */
0x0, /* 134 */
0x0, /* 135 */
0x47, /* 136 KP_7 */
......@@ -133,23 +133,19 @@ static void sdl_process_key(SDL_KeyboardEvent *ev)
/* XXX: not portable, but avoids complicated mappings */
keycode = ev->keysym.scancode;
#ifdef _WIN32
if (keycode < 97) {
/* nothing to do */
} else
#else
#ifndef _WIN32
if (keycode < 9) {
keycode = 0;
} else if (keycode < 97) {
keycode -= 8; /* just an offset */
} else
#endif
if (keycode < 158) {
} else if (keycode < 158) {
/* use conversion table */
keycode = x_keycode_to_pc_keycode[keycode - 97];
} else {
keycode = 0;
}
#endif
/* now send the key code */
while (keycode != 0) {
......
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