tcg-target.c 49.1 KB
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/*
 * Tiny Code Generator for QEMU
 *
 * Copyright (c) 2008-2009 Arnaud Patard <arnaud.patard@rtp-net.org>
 * Copyright (c) 2009 Aurelien Jarno <aurelien@aurel32.net>
 * Based on i386/tcg-target.c - Copyright (c) 2008 Fabrice Bellard
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */

#if defined(TCG_TARGET_WORDS_BIGENDIAN) == defined(TARGET_WORDS_BIGENDIAN)
# define TCG_NEED_BSWAP 0
#else
# define TCG_NEED_BSWAP 1
#endif

#ifndef NDEBUG
static const char * const tcg_target_reg_names[TCG_TARGET_NB_REGS] = {
    "zero",
    "at",
    "v0",
    "v1",
    "a0",
    "a1",
    "a2",
    "a3",
    "t0",
    "t1",
    "t2",
    "t3",
    "t4",
    "t5",
    "t6",
    "t7",
    "s0",
    "s1",
    "s2",
    "s3",
    "s4",
    "s5",
    "s6",
    "s7",
    "t8",
    "t9",
    "k0",
    "k1",
    "gp",
    "sp",
    "fp",
    "ra",
};
#endif

/* check if we really need so many registers :P */
static const int tcg_target_reg_alloc_order[] = {
    TCG_REG_S0,
    TCG_REG_S1,
    TCG_REG_S2,
    TCG_REG_S3,
    TCG_REG_S4,
    TCG_REG_S5,
    TCG_REG_S6,
    TCG_REG_S7,
    TCG_REG_T1,
    TCG_REG_T2,
    TCG_REG_T3,
    TCG_REG_T4,
    TCG_REG_T5,
    TCG_REG_T6,
    TCG_REG_T7,
    TCG_REG_T8,
    TCG_REG_T9,
    TCG_REG_A0,
    TCG_REG_A1,
    TCG_REG_A2,
    TCG_REG_A3,
    TCG_REG_V0,
    TCG_REG_V1
};

static const int tcg_target_call_iarg_regs[4] = {
    TCG_REG_A0,
    TCG_REG_A1,
    TCG_REG_A2,
    TCG_REG_A3
};

static const int tcg_target_call_oarg_regs[2] = {
    TCG_REG_V0,
    TCG_REG_V1
};

static uint8_t *tb_ret_addr;

static inline uint32_t reloc_lo16_val (void *pc, tcg_target_long target)
{
    return target & 0xffff;
}

static inline void reloc_lo16 (void *pc, tcg_target_long target)
{
    *(uint32_t *) pc = (*(uint32_t *) pc & ~0xffff)
                       | reloc_lo16_val(pc, target);
}

static inline uint32_t reloc_hi16_val (void *pc, tcg_target_long target)
{
    return (target >> 16) & 0xffff;
}

static inline void reloc_hi16 (void *pc, tcg_target_long target)
{
    *(uint32_t *) pc = (*(uint32_t *) pc & ~0xffff)
                       | reloc_hi16_val(pc, target);
}

static inline uint32_t reloc_pc16_val (void *pc, tcg_target_long target)
{
    int32_t disp;

    disp = target - (tcg_target_long) pc - 4;
    if (disp != (disp << 14) >> 14) {
        tcg_abort ();
    }

    return (disp >> 2) & 0xffff;
}

static inline void reloc_pc16 (void *pc, tcg_target_long target)
{
    *(uint32_t *) pc = (*(uint32_t *) pc & ~0xffff)
                       | reloc_pc16_val(pc, target);
}

static inline uint32_t reloc_26_val (void *pc, tcg_target_long target)
{
    if ((((tcg_target_long)pc + 4) & 0xf0000000) != (target & 0xf0000000)) {
        tcg_abort ();
    }

    return (target >> 2) & 0x3ffffff;
}

static inline void reloc_pc26 (void *pc, tcg_target_long target)
{
    *(uint32_t *) pc = (*(uint32_t *) pc & ~0x3ffffff)
                       | reloc_26_val(pc, target);
}

static void patch_reloc(uint8_t *code_ptr, int type,
                        tcg_target_long value, tcg_target_long addend)
{
    value += addend;
    switch(type) {
    case R_MIPS_LO16:
        reloc_lo16(code_ptr, value);
        break;
    case R_MIPS_HI16:
        reloc_hi16(code_ptr, value);
        break;
    case R_MIPS_PC16:
        reloc_pc16(code_ptr, value);
        break;
    case R_MIPS_26:
        reloc_pc26(code_ptr, value);
        break;
    default:
        tcg_abort();
    }
}

/* maximum number of register used for input function arguments */
static inline int tcg_target_get_call_iarg_regs_count(int flags)
{
    return 4;
}

/* parse target specific constraints */
static int target_parse_constraint(TCGArgConstraint *ct, const char **pct_str)
{
    const char *ct_str;

    ct_str = *pct_str;
    switch(ct_str[0]) {
    case 'r':
        ct->ct |= TCG_CT_REG;
        tcg_regset_set(ct->u.regs, 0xffffffff);
        break;
    case 'C':
        ct->ct |= TCG_CT_REG;
        tcg_regset_clear(ct->u.regs);
        tcg_regset_set_reg(ct->u.regs, TCG_REG_T9);
        break;
    case 'L': /* qemu_ld output arg constraint */
        ct->ct |= TCG_CT_REG;
        tcg_regset_set(ct->u.regs, 0xffffffff);
        tcg_regset_reset_reg(ct->u.regs, TCG_REG_V0);
        break;
    case 'l': /* qemu_ld input arg constraint */
        ct->ct |= TCG_CT_REG;
        tcg_regset_set(ct->u.regs, 0xffffffff);
#if defined(CONFIG_SOFTMMU)
        tcg_regset_reset_reg(ct->u.regs, TCG_REG_A0);
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# if defined(CONFIG_TCG_PASS_AREG0) && (TARGET_LONG_BITS == 64)
        tcg_regset_reset_reg(ct->u.regs, TCG_REG_A2);
# endif
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#endif
        break;
    case 'S': /* qemu_st constraint */
        ct->ct |= TCG_CT_REG;
        tcg_regset_set(ct->u.regs, 0xffffffff);
        tcg_regset_reset_reg(ct->u.regs, TCG_REG_A0);
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#if defined(CONFIG_SOFTMMU)
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# if (defined(CONFIG_TCG_PASS_AREG0) && TARGET_LONG_BITS == 32) || \
     (!defined(CONFIG_TCG_PASS_AREG0) && TARGET_LONG_BITS == 64)
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        tcg_regset_reset_reg(ct->u.regs, TCG_REG_A1);
# endif
        tcg_regset_reset_reg(ct->u.regs, TCG_REG_A2);
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# if defined(CONFIG_TCG_PASS_AREG0) && TARGET_LONG_BITS == 64
        tcg_regset_reset_reg(ct->u.regs, TCG_REG_A3);
# endif
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#endif
        break;
    case 'I':
        ct->ct |= TCG_CT_CONST_U16;
        break;
    case 'J':
        ct->ct |= TCG_CT_CONST_S16;
        break;
    case 'Z':
        /* We are cheating a bit here, using the fact that the register
           ZERO is also the register number 0. Hence there is no need
           to check for const_args in each instruction. */
        ct->ct |= TCG_CT_CONST_ZERO;
        break;
    default:
        return -1;
    }
    ct_str++;
    *pct_str = ct_str;
    return 0;
}

/* test if a constant matches the constraint */
static inline int tcg_target_const_match(tcg_target_long val,
                                         const TCGArgConstraint *arg_ct)
{
    int ct;
    ct = arg_ct->ct;
    if (ct & TCG_CT_CONST)
        return 1;
    else if ((ct & TCG_CT_CONST_ZERO) && val == 0)
        return 1;
    else if ((ct & TCG_CT_CONST_U16) && val == (uint16_t)val)
        return 1;
    else if ((ct & TCG_CT_CONST_S16) && val == (int16_t)val)
        return 1;
    else
        return 0;
}

/* instruction opcodes */
enum {
    OPC_BEQ      = 0x04 << 26,
    OPC_BNE      = 0x05 << 26,
    OPC_ADDIU    = 0x09 << 26,
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    OPC_SLTI     = 0x0A << 26,
    OPC_SLTIU    = 0x0B << 26,
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    OPC_ANDI     = 0x0C << 26,
    OPC_ORI      = 0x0D << 26,
    OPC_XORI     = 0x0E << 26,
    OPC_LUI      = 0x0F << 26,
    OPC_LB       = 0x20 << 26,
    OPC_LH       = 0x21 << 26,
    OPC_LW       = 0x23 << 26,
    OPC_LBU      = 0x24 << 26,
    OPC_LHU      = 0x25 << 26,
    OPC_LWU      = 0x27 << 26,
    OPC_SB       = 0x28 << 26,
    OPC_SH       = 0x29 << 26,
    OPC_SW       = 0x2B << 26,
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    OPC_SPECIAL  = 0x00 << 26,
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    OPC_SLL      = OPC_SPECIAL | 0x00,
    OPC_SRL      = OPC_SPECIAL | 0x02,
    OPC_SRA      = OPC_SPECIAL | 0x03,
    OPC_SLLV     = OPC_SPECIAL | 0x04,
    OPC_SRLV     = OPC_SPECIAL | 0x06,
    OPC_SRAV     = OPC_SPECIAL | 0x07,
    OPC_JR       = OPC_SPECIAL | 0x08,
    OPC_JALR     = OPC_SPECIAL | 0x09,
    OPC_MFHI     = OPC_SPECIAL | 0x10,
    OPC_MFLO     = OPC_SPECIAL | 0x12,
    OPC_MULT     = OPC_SPECIAL | 0x18,
    OPC_MULTU    = OPC_SPECIAL | 0x19,
    OPC_DIV      = OPC_SPECIAL | 0x1A,
    OPC_DIVU     = OPC_SPECIAL | 0x1B,
    OPC_ADDU     = OPC_SPECIAL | 0x21,
    OPC_SUBU     = OPC_SPECIAL | 0x23,
    OPC_AND      = OPC_SPECIAL | 0x24,
    OPC_OR       = OPC_SPECIAL | 0x25,
    OPC_XOR      = OPC_SPECIAL | 0x26,
    OPC_NOR      = OPC_SPECIAL | 0x27,
    OPC_SLT      = OPC_SPECIAL | 0x2A,
    OPC_SLTU     = OPC_SPECIAL | 0x2B,
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    OPC_SPECIAL3 = 0x1f << 26,
    OPC_SEB      = OPC_SPECIAL3 | 0x420,
    OPC_SEH      = OPC_SPECIAL3 | 0x620,
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};

/*
 * Type reg
 */
static inline void tcg_out_opc_reg(TCGContext *s, int opc, int rd, int rs, int rt)
{
    int32_t inst;

    inst = opc;
    inst |= (rs & 0x1F) << 21;
    inst |= (rt & 0x1F) << 16;
    inst |= (rd & 0x1F) << 11;
    tcg_out32(s, inst);
}

/*
 * Type immediate
 */
static inline void tcg_out_opc_imm(TCGContext *s, int opc, int rt, int rs, int imm)
{
    int32_t inst;

    inst = opc;
    inst |= (rs & 0x1F) << 21;
    inst |= (rt & 0x1F) << 16;
    inst |= (imm & 0xffff);
    tcg_out32(s, inst);
}

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/*
 * Type branch
 */
static inline void tcg_out_opc_br(TCGContext *s, int opc, int rt, int rs)
{
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    /* We pay attention here to not modify the branch target by reading
       the existing value and using it again. This ensure that caches and
       memory are kept coherent during retranslation. */
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    uint16_t offset = (uint16_t)(*(uint32_t *) s->code_ptr);
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    tcg_out_opc_imm(s, opc, rt, rs, offset);
}

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/*
 * Type sa
 */
static inline void tcg_out_opc_sa(TCGContext *s, int opc, int rd, int rt, int sa)
{
    int32_t inst;

    inst = opc;
    inst |= (rt & 0x1F) << 16;
    inst |= (rd & 0x1F) << 11;
    inst |= (sa & 0x1F) <<  6;
    tcg_out32(s, inst);

}

static inline void tcg_out_nop(TCGContext *s)
{
    tcg_out32(s, 0);
}

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static inline void tcg_out_mov(TCGContext *s, TCGType type,
                               TCGReg ret, TCGReg arg)
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{
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    /* Simple reg-reg move, optimising out the 'do nothing' case */
    if (ret != arg) {
        tcg_out_opc_reg(s, OPC_ADDU, ret, arg, TCG_REG_ZERO);
    }
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}

static inline void tcg_out_movi(TCGContext *s, TCGType type,
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                                TCGReg reg, tcg_target_long arg)
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{
    if (arg == (int16_t)arg) {
        tcg_out_opc_imm(s, OPC_ADDIU, reg, TCG_REG_ZERO, arg);
    } else if (arg == (uint16_t)arg) {
        tcg_out_opc_imm(s, OPC_ORI, reg, TCG_REG_ZERO, arg);
    } else {
        tcg_out_opc_imm(s, OPC_LUI, reg, 0, arg >> 16);
        tcg_out_opc_imm(s, OPC_ORI, reg, reg, arg & 0xffff);
    }
}

static inline void tcg_out_bswap16(TCGContext *s, int ret, int arg)
{
    /* ret and arg can't be register at */
    if (ret == TCG_REG_AT || arg == TCG_REG_AT) {
        tcg_abort();
    }

    tcg_out_opc_sa(s, OPC_SRL, TCG_REG_AT, arg, 8);
    tcg_out_opc_imm(s, OPC_ANDI, TCG_REG_AT, TCG_REG_AT, 0x00ff);

    tcg_out_opc_sa(s, OPC_SLL, ret, arg, 8);
    tcg_out_opc_imm(s, OPC_ANDI, ret, ret, 0xff00);
    tcg_out_opc_reg(s, OPC_OR, ret, ret, TCG_REG_AT);
}

static inline void tcg_out_bswap16s(TCGContext *s, int ret, int arg)
{
    /* ret and arg can't be register at */
    if (ret == TCG_REG_AT || arg == TCG_REG_AT) {
        tcg_abort();
    }

    tcg_out_opc_sa(s, OPC_SRL, TCG_REG_AT, arg, 8);
    tcg_out_opc_imm(s, OPC_ANDI, TCG_REG_AT, TCG_REG_AT, 0xff);

    tcg_out_opc_sa(s, OPC_SLL, ret, arg, 24);
    tcg_out_opc_sa(s, OPC_SRA, ret, ret, 16);
    tcg_out_opc_reg(s, OPC_OR, ret, ret, TCG_REG_AT);
}

static inline void tcg_out_bswap32(TCGContext *s, int ret, int arg)
{
    /* ret and arg must be different and can't be register at */
    if (ret == arg || ret == TCG_REG_AT || arg == TCG_REG_AT) {
        tcg_abort();
    }

    tcg_out_opc_sa(s, OPC_SLL, ret, arg, 24);

    tcg_out_opc_sa(s, OPC_SRL, TCG_REG_AT, arg, 24);
    tcg_out_opc_reg(s, OPC_OR, ret, ret, TCG_REG_AT);

    tcg_out_opc_imm(s, OPC_ANDI, TCG_REG_AT, arg, 0xff00);
    tcg_out_opc_sa(s, OPC_SLL, TCG_REG_AT, TCG_REG_AT, 8);
    tcg_out_opc_reg(s, OPC_OR, ret, ret, TCG_REG_AT);

    tcg_out_opc_sa(s, OPC_SRL, TCG_REG_AT, arg, 8);
    tcg_out_opc_imm(s, OPC_ANDI, TCG_REG_AT, TCG_REG_AT, 0xff00);
    tcg_out_opc_reg(s, OPC_OR, ret, ret, TCG_REG_AT);
}

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static inline void tcg_out_ext8s(TCGContext *s, int ret, int arg)
{
#ifdef _MIPS_ARCH_MIPS32R2
    tcg_out_opc_reg(s, OPC_SEB, ret, 0, arg);
#else
    tcg_out_opc_sa(s, OPC_SLL, ret, arg, 24);
    tcg_out_opc_sa(s, OPC_SRA, ret, ret, 24);
#endif
}

static inline void tcg_out_ext16s(TCGContext *s, int ret, int arg)
{
#ifdef _MIPS_ARCH_MIPS32R2
    tcg_out_opc_reg(s, OPC_SEH, ret, 0, arg);
#else
    tcg_out_opc_sa(s, OPC_SLL, ret, arg, 16);
    tcg_out_opc_sa(s, OPC_SRA, ret, ret, 16);
#endif
}

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static inline void tcg_out_ldst(TCGContext *s, int opc, int arg,
                              int arg1, tcg_target_long arg2)
{
    if (arg2 == (int16_t) arg2) {
        tcg_out_opc_imm(s, opc, arg, arg1, arg2);
    } else {
        tcg_out_movi(s, TCG_TYPE_PTR, TCG_REG_AT, arg2);
        tcg_out_opc_reg(s, OPC_ADDU, TCG_REG_AT, TCG_REG_AT, arg1);
        tcg_out_opc_imm(s, opc, arg, TCG_REG_AT, 0);
    }
}

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static inline void tcg_out_ld(TCGContext *s, TCGType type, TCGReg arg,
                              TCGReg arg1, tcg_target_long arg2)
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{
    tcg_out_ldst(s, OPC_LW, arg, arg1, arg2);
}

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static inline void tcg_out_st(TCGContext *s, TCGType type, TCGReg arg,
                              TCGReg arg1, tcg_target_long arg2)
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{
    tcg_out_ldst(s, OPC_SW, arg, arg1, arg2);
}

static inline void tcg_out_addi(TCGContext *s, int reg, tcg_target_long val)
{
    if (val == (int16_t)val) {
        tcg_out_opc_imm(s, OPC_ADDIU, reg, reg, val);
    } else {
        tcg_out_movi(s, TCG_TYPE_PTR, TCG_REG_AT, val);
        tcg_out_opc_reg(s, OPC_ADDU, reg, reg, TCG_REG_AT);
    }
}

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/* Helper routines for marshalling helper function arguments into
 * the correct registers and stack.
 * arg_num is where we want to put this argument, and is updated to be ready
 * for the next call. arg is the argument itself. Note that arg_num 0..3 is
 * real registers, 4+ on stack.
 *
 * We provide routines for arguments which are: immediate, 32 bit
 * value in register, 16 and 8 bit values in register (which must be zero
 * extended before use) and 64 bit value in a lo:hi register pair.
 */
#define DEFINE_TCG_OUT_CALL_IARG(NAME, ARGPARAM)                               \
    static inline void NAME(TCGContext *s, int *arg_num, ARGPARAM)             \
    {                                                                          \
    if (*arg_num < 4) {                                                        \
        DEFINE_TCG_OUT_CALL_IARG_GET_ARG(tcg_target_call_iarg_regs[*arg_num]); \
    } else {                                                                   \
        DEFINE_TCG_OUT_CALL_IARG_GET_ARG(TCG_REG_AT);                          \
        tcg_out_st(s, TCG_TYPE_I32, TCG_REG_AT, TCG_REG_SP, 4 * (*arg_num));   \
    }                                                                          \
    (*arg_num)++;                                                              \
}
#define DEFINE_TCG_OUT_CALL_IARG_GET_ARG(A) \
    tcg_out_opc_imm(s, OPC_ANDI, A, arg, 0xff);
DEFINE_TCG_OUT_CALL_IARG(tcg_out_call_iarg_reg8, TCGReg arg)
#undef DEFINE_TCG_OUT_CALL_IARG_GET_ARG
#define DEFINE_TCG_OUT_CALL_IARG_GET_ARG(A) \
    tcg_out_opc_imm(s, OPC_ANDI, A, arg, 0xffff);
DEFINE_TCG_OUT_CALL_IARG(tcg_out_call_iarg_reg16, TCGReg arg)
#undef DEFINE_TCG_OUT_CALL_IARG_GET_ARG
#define DEFINE_TCG_OUT_CALL_IARG_GET_ARG(A) \
    tcg_out_movi(s, TCG_TYPE_I32, A, arg);
DEFINE_TCG_OUT_CALL_IARG(tcg_out_call_iarg_imm32, uint32_t arg)
#undef DEFINE_TCG_OUT_CALL_IARG_GET_ARG

/* We don't use the macro for this one to avoid an unnecessary reg-reg
   move when storing to the stack. */
static inline void tcg_out_call_iarg_reg32(TCGContext *s, int *arg_num,
                                           TCGReg arg)
{
    if (*arg_num < 4) {
        tcg_out_mov(s, TCG_TYPE_I32, tcg_target_call_iarg_regs[*arg_num], arg);
    } else {
        tcg_out_st(s, TCG_TYPE_I32, arg, TCG_REG_SP, 4 * (*arg_num));
    }
    (*arg_num)++;
}

static inline void tcg_out_call_iarg_reg64(TCGContext *s, int *arg_num,
                                           TCGReg arg_low, TCGReg arg_high)
{
    (*arg_num) = (*arg_num + 1) & ~1;

#if defined(TCG_TARGET_WORDS_BIGENDIAN)
    tcg_out_call_iarg_reg32(s, arg_num, arg_high);
    tcg_out_call_iarg_reg32(s, arg_num, arg_low);
#else
    tcg_out_call_iarg_reg32(s, arg_num, arg_low);
    tcg_out_call_iarg_reg32(s, arg_num, arg_high);
#endif
}

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static void tcg_out_brcond(TCGContext *s, TCGCond cond, int arg1,
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                           int arg2, int label_index)
{
    TCGLabel *l = &s->labels[label_index];

    switch (cond) {
    case TCG_COND_EQ:
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        tcg_out_opc_br(s, OPC_BEQ, arg1, arg2);
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        break;
    case TCG_COND_NE:
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        tcg_out_opc_br(s, OPC_BNE, arg1, arg2);
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        break;
    case TCG_COND_LT:
        tcg_out_opc_reg(s, OPC_SLT, TCG_REG_AT, arg1, arg2);
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        tcg_out_opc_br(s, OPC_BNE, TCG_REG_AT, TCG_REG_ZERO);
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        break;
    case TCG_COND_LTU:
        tcg_out_opc_reg(s, OPC_SLTU, TCG_REG_AT, arg1, arg2);
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        tcg_out_opc_br(s, OPC_BNE, TCG_REG_AT, TCG_REG_ZERO);
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        break;
    case TCG_COND_GE:
        tcg_out_opc_reg(s, OPC_SLT, TCG_REG_AT, arg1, arg2);
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        tcg_out_opc_br(s, OPC_BEQ, TCG_REG_AT, TCG_REG_ZERO);
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        break;
    case TCG_COND_GEU:
        tcg_out_opc_reg(s, OPC_SLTU, TCG_REG_AT, arg1, arg2);
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        tcg_out_opc_br(s, OPC_BEQ, TCG_REG_AT, TCG_REG_ZERO);
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        break;
    case TCG_COND_LE:
        tcg_out_opc_reg(s, OPC_SLT, TCG_REG_AT, arg2, arg1);
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        tcg_out_opc_br(s, OPC_BEQ, TCG_REG_AT, TCG_REG_ZERO);
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        break;
    case TCG_COND_LEU:
        tcg_out_opc_reg(s, OPC_SLTU, TCG_REG_AT, arg2, arg1);
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        tcg_out_opc_br(s, OPC_BEQ, TCG_REG_AT, TCG_REG_ZERO);
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        break;
    case TCG_COND_GT:
        tcg_out_opc_reg(s, OPC_SLT, TCG_REG_AT, arg2, arg1);
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        tcg_out_opc_br(s, OPC_BNE, TCG_REG_AT, TCG_REG_ZERO);
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        break;
    case TCG_COND_GTU:
        tcg_out_opc_reg(s, OPC_SLTU, TCG_REG_AT, arg2, arg1);
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        tcg_out_opc_br(s, OPC_BNE, TCG_REG_AT, TCG_REG_ZERO);
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        break;
    default:
        tcg_abort();
        break;
    }
    if (l->has_value) {
        reloc_pc16(s->code_ptr - 4, l->u.value);
    } else {
        tcg_out_reloc(s, s->code_ptr - 4, R_MIPS_PC16, label_index, 0);
    }
    tcg_out_nop(s);
}

/* XXX: we implement it at the target level to avoid having to
   handle cross basic blocks temporaries */
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static void tcg_out_brcond2(TCGContext *s, TCGCond cond, int arg1,
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                            int arg2, int arg3, int arg4, int label_index)
{
    void *label_ptr;

    switch(cond) {
    case TCG_COND_NE:
        tcg_out_brcond(s, TCG_COND_NE, arg2, arg4, label_index);
        tcg_out_brcond(s, TCG_COND_NE, arg1, arg3, label_index);
        return;
    case TCG_COND_EQ:
        break;
    case TCG_COND_LT:
    case TCG_COND_LE:
        tcg_out_brcond(s, TCG_COND_LT, arg2, arg4, label_index);
        break;
    case TCG_COND_GT:
    case TCG_COND_GE:
        tcg_out_brcond(s, TCG_COND_GT, arg2, arg4, label_index);
        break;
    case TCG_COND_LTU:
    case TCG_COND_LEU:
        tcg_out_brcond(s, TCG_COND_LTU, arg2, arg4, label_index);
        break;
    case TCG_COND_GTU:
    case TCG_COND_GEU:
        tcg_out_brcond(s, TCG_COND_GTU, arg2, arg4, label_index);
        break;
    default:
        tcg_abort();
    }

    label_ptr = s->code_ptr;
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    tcg_out_opc_br(s, OPC_BNE, arg2, arg4);
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    tcg_out_nop(s);

    switch(cond) {
    case TCG_COND_EQ:
        tcg_out_brcond(s, TCG_COND_EQ, arg1, arg3, label_index);
        break;
    case TCG_COND_LT:
    case TCG_COND_LTU:
        tcg_out_brcond(s, TCG_COND_LTU, arg1, arg3, label_index);
        break;
    case TCG_COND_LE:
    case TCG_COND_LEU:
        tcg_out_brcond(s, TCG_COND_LEU, arg1, arg3, label_index);
        break;
    case TCG_COND_GT:
    case TCG_COND_GTU:
        tcg_out_brcond(s, TCG_COND_GTU, arg1, arg3, label_index);
        break;
    case TCG_COND_GE:
    case TCG_COND_GEU:
        tcg_out_brcond(s, TCG_COND_GEU, arg1, arg3, label_index);
        break;
    default:
        tcg_abort();
    }

    reloc_pc16(label_ptr, (tcg_target_long) s->code_ptr);
}

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static void tcg_out_setcond(TCGContext *s, TCGCond cond, int ret,
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                            int arg1, int arg2)
{
    switch (cond) {
    case TCG_COND_EQ:
        if (arg1 == 0) {
            tcg_out_opc_imm(s, OPC_SLTIU, ret, arg2, 1);
        } else if (arg2 == 0) {
            tcg_out_opc_imm(s, OPC_SLTIU, ret, arg1, 1);
        } else {
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            tcg_out_opc_reg(s, OPC_XOR, ret, arg1, arg2);
            tcg_out_opc_imm(s, OPC_SLTIU, ret, ret, 1);
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        }
        break;
    case TCG_COND_NE:
        if (arg1 == 0) {
            tcg_out_opc_reg(s, OPC_SLTU, ret, TCG_REG_ZERO, arg2);
        } else if (arg2 == 0) {
            tcg_out_opc_reg(s, OPC_SLTU, ret, TCG_REG_ZERO, arg1);
        } else {
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            tcg_out_opc_reg(s, OPC_XOR, ret, arg1, arg2);
            tcg_out_opc_reg(s, OPC_SLTU, ret, TCG_REG_ZERO, ret);
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        }
        break;
    case TCG_COND_LT:
        tcg_out_opc_reg(s, OPC_SLT, ret, arg1, arg2);
        break;
    case TCG_COND_LTU:
        tcg_out_opc_reg(s, OPC_SLTU, ret, arg1, arg2);
        break;
    case TCG_COND_GE:
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        tcg_out_opc_reg(s, OPC_SLT, ret, arg1, arg2);
        tcg_out_opc_imm(s, OPC_XORI, ret, ret, 1);
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        break;
    case TCG_COND_GEU:
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        tcg_out_opc_reg(s, OPC_SLTU, ret, arg1, arg2);
        tcg_out_opc_imm(s, OPC_XORI, ret, ret, 1);
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        break;
    case TCG_COND_LE:
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        tcg_out_opc_reg(s, OPC_SLT, ret, arg2, arg1);
        tcg_out_opc_imm(s, OPC_XORI, ret, ret, 1);
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        break;
    case TCG_COND_LEU:
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        tcg_out_opc_reg(s, OPC_SLTU, ret, arg2, arg1);
        tcg_out_opc_imm(s, OPC_XORI, ret, ret, 1);
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        break;
    case TCG_COND_GT:
        tcg_out_opc_reg(s, OPC_SLT, ret, arg2, arg1);
        break;
    case TCG_COND_GTU:
        tcg_out_opc_reg(s, OPC_SLTU, ret, arg2, arg1);
        break;
    default:
        tcg_abort();
        break;
    }
}

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/* XXX: we implement it at the target level to avoid having to
   handle cross basic blocks temporaries */
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static void tcg_out_setcond2(TCGContext *s, TCGCond cond, int ret,
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                             int arg1, int arg2, int arg3, int arg4)
{
    switch (cond) {
    case TCG_COND_EQ:
        tcg_out_setcond(s, TCG_COND_EQ, TCG_REG_AT, arg2, arg4);
        tcg_out_setcond(s, TCG_COND_EQ, TCG_REG_T0, arg1, arg3);
        tcg_out_opc_reg(s, OPC_AND, ret, TCG_REG_AT, TCG_REG_T0);
        return;
    case TCG_COND_NE:
        tcg_out_setcond(s, TCG_COND_NE, TCG_REG_AT, arg2, arg4);
        tcg_out_setcond(s, TCG_COND_NE, TCG_REG_T0, arg1, arg3);
        tcg_out_opc_reg(s, OPC_OR, ret, TCG_REG_AT, TCG_REG_T0);
        return;
    case TCG_COND_LT:
    case TCG_COND_LE:
        tcg_out_setcond(s, TCG_COND_LT, TCG_REG_AT, arg2, arg4);
        break;
    case TCG_COND_GT:
    case TCG_COND_GE:
        tcg_out_setcond(s, TCG_COND_GT, TCG_REG_AT, arg2, arg4);
        break;
    case TCG_COND_LTU:
    case TCG_COND_LEU:
        tcg_out_setcond(s, TCG_COND_LTU, TCG_REG_AT, arg2, arg4);
        break;
    case TCG_COND_GTU:
    case TCG_COND_GEU:
        tcg_out_setcond(s, TCG_COND_GTU, TCG_REG_AT, arg2, arg4);
        break;
    default:
        tcg_abort();
        break;
    }

    tcg_out_setcond(s, TCG_COND_EQ, TCG_REG_T0, arg2, arg4);

    switch(cond) {
    case TCG_COND_LT:
    case TCG_COND_LTU:
        tcg_out_setcond(s, TCG_COND_LTU, ret, arg1, arg3);
        break;
    case TCG_COND_LE:
    case TCG_COND_LEU:
        tcg_out_setcond(s, TCG_COND_LEU, ret, arg1, arg3);
        break;
    case TCG_COND_GT:
    case TCG_COND_GTU:
        tcg_out_setcond(s, TCG_COND_GTU, ret, arg1, arg3);
        break;
    case TCG_COND_GE:
    case TCG_COND_GEU:
        tcg_out_setcond(s, TCG_COND_GEU, ret, arg1, arg3);
        break;
    default:
        tcg_abort();
    }

    tcg_out_opc_reg(s, OPC_AND, ret, ret, TCG_REG_T0);
    tcg_out_opc_reg(s, OPC_OR, ret, ret, TCG_REG_AT);
}

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#if defined(CONFIG_SOFTMMU)

#include "../../softmmu_defs.h"

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#ifdef CONFIG_TCG_PASS_AREG0
/* helper signature: helper_ld_mmu(CPUState *env, target_ulong addr,
   int mmu_idx) */
static const void * const qemu_ld_helpers[4] = {
    helper_ldb_mmu,
    helper_ldw_mmu,
    helper_ldl_mmu,
    helper_ldq_mmu,
};

/* helper signature: helper_st_mmu(CPUState *env, target_ulong addr,
   uintxx_t val, int mmu_idx) */
static const void * const qemu_st_helpers[4] = {
    helper_stb_mmu,
    helper_stw_mmu,
    helper_stl_mmu,
    helper_stq_mmu,
};
#else
/* legacy helper signature: __ld_mmu(target_ulong addr, int
   mmu_idx) */
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static void *qemu_ld_helpers[4] = {
    __ldb_mmu,
    __ldw_mmu,
    __ldl_mmu,
    __ldq_mmu,
};

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/* legacy helper signature: __st_mmu(target_ulong addr, uintxx_t val,
   int mmu_idx) */
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static void *qemu_st_helpers[4] = {
    __stb_mmu,
    __stw_mmu,
    __stl_mmu,
    __stq_mmu,
};
#endif
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#endif
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static void tcg_out_qemu_ld(TCGContext *s, const TCGArg *args,
                            int opc)
{
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    int addr_regl, addr_meml;
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    int data_regl, data_regh, data_reg1, data_reg2;
    int mem_index, s_bits;
#if defined(CONFIG_SOFTMMU)
    void *label1_ptr, *label2_ptr;
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    int arg_num;
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#endif
#if TARGET_LONG_BITS == 64
# if defined(CONFIG_SOFTMMU)
    uint8_t *label3_ptr;
# endif
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    int addr_regh, addr_memh;
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#endif
    data_regl = *args++;
    if (opc == 3)
        data_regh = *args++;
    else
        data_regh = 0;
    addr_regl = *args++;
#if TARGET_LONG_BITS == 64
    addr_regh = *args++;
#endif
    mem_index = *args;
    s_bits = opc & 3;

    if (opc == 3) {
#if defined(TCG_TARGET_WORDS_BIGENDIAN)
        data_reg1 = data_regh;
        data_reg2 = data_regl;
#else
        data_reg1 = data_regl;
        data_reg2 = data_regh;
#endif
    } else {
        data_reg1 = data_regl;
        data_reg2 = 0;
    }
#if TARGET_LONG_BITS == 64
# if defined(TCG_TARGET_WORDS_BIGENDIAN)
    addr_memh = 0;
    addr_meml = 4;
# else
    addr_memh = 4;
    addr_meml = 0;
# endif
#else
    addr_meml = 0;
#endif

#if defined(CONFIG_SOFTMMU)
    tcg_out_opc_sa(s, OPC_SRL, TCG_REG_A0, addr_regl, TARGET_PAGE_BITS - CPU_TLB_ENTRY_BITS);
    tcg_out_opc_imm(s, OPC_ANDI, TCG_REG_A0, TCG_REG_A0, (CPU_TLB_SIZE - 1) << CPU_TLB_ENTRY_BITS);
    tcg_out_opc_reg(s, OPC_ADDU, TCG_REG_A0, TCG_REG_A0, TCG_AREG0);
    tcg_out_opc_imm(s, OPC_LW, TCG_REG_AT, TCG_REG_A0,
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                    offsetof(CPUArchState, tlb_table[mem_index][0].addr_read) + addr_meml);
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    tcg_out_movi(s, TCG_TYPE_I32, TCG_REG_T0, TARGET_PAGE_MASK | ((1 << s_bits) - 1));
    tcg_out_opc_reg(s, OPC_AND, TCG_REG_T0, TCG_REG_T0, addr_regl);

# if TARGET_LONG_BITS == 64
    label3_ptr = s->code_ptr;
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    tcg_out_opc_br(s, OPC_BNE, TCG_REG_T0, TCG_REG_AT);
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    tcg_out_nop(s);

    tcg_out_opc_imm(s, OPC_LW, TCG_REG_AT, TCG_REG_A0,
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                    offsetof(CPUArchState, tlb_table[mem_index][0].addr_read) + addr_memh);
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    label1_ptr = s->code_ptr;
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    tcg_out_opc_br(s, OPC_BEQ, addr_regh, TCG_REG_AT);
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    tcg_out_nop(s);

    reloc_pc16(label3_ptr, (tcg_target_long) s->code_ptr);
# else
    label1_ptr = s->code_ptr;
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    tcg_out_opc_br(s, OPC_BEQ, TCG_REG_T0, TCG_REG_AT);
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    tcg_out_nop(s);
# endif

    /* slow path */
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    arg_num = 0;
# ifdef CONFIG_TCG_PASS_AREG0
    tcg_out_call_iarg_reg32(s, &arg_num, TCG_AREG0);
# endif
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# if TARGET_LONG_BITS == 64
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    tcg_out_call_iarg_reg64(s, &arg_num, addr_regl, addr_regh);
# else
    tcg_out_call_iarg_reg32(s, &arg_num, addr_regl);
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# endif
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    tcg_out_call_iarg_imm32(s, &arg_num, mem_index);
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    tcg_out_movi(s, TCG_TYPE_I32, TCG_REG_T9, (tcg_target_long)qemu_ld_helpers[s_bits]);
    tcg_out_opc_reg(s, OPC_JALR, TCG_REG_RA, TCG_REG_T9, 0);
    tcg_out_nop(s);

    switch(opc) {
    case 0:
        tcg_out_opc_imm(s, OPC_ANDI, data_reg1, TCG_REG_V0, 0xff);
        break;
    case 0 | 4:
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        tcg_out_ext8s(s, data_reg1, TCG_REG_V0);
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        break;
    case 1:
        tcg_out_opc_imm(s, OPC_ANDI, data_reg1, TCG_REG_V0, 0xffff);
        break;
    case 1 | 4:
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        tcg_out_ext16s(s, data_reg1, TCG_REG_V0);
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        break;
    case 2:
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        tcg_out_mov(s, TCG_TYPE_I32, data_reg1, TCG_REG_V0);
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        break;
    case 3:
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        tcg_out_mov(s, TCG_TYPE_I32, data_reg2, TCG_REG_V1);
        tcg_out_mov(s, TCG_TYPE_I32, data_reg1, TCG_REG_V0);
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        break;
    default:
        tcg_abort();
    }

    label2_ptr = s->code_ptr;
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    tcg_out_opc_br(s, OPC_BEQ, TCG_REG_ZERO, TCG_REG_ZERO);
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    tcg_out_nop(s);

    /* label1: fast path */
    reloc_pc16(label1_ptr, (tcg_target_long) s->code_ptr);

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    tcg_out_opc_imm(s, OPC_LW, TCG_REG_A0, TCG_REG_A0,
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                    offsetof(CPUArchState, tlb_table[mem_index][0].addend));
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    tcg_out_opc_reg(s, OPC_ADDU, TCG_REG_V0, TCG_REG_A0, addr_regl);
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#else
    if (GUEST_BASE == (int16_t)GUEST_BASE) {
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        tcg_out_opc_imm(s, OPC_ADDIU, TCG_REG_V0, addr_regl, GUEST_BASE);
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    } else {
        tcg_out_movi(s, TCG_TYPE_PTR, TCG_REG_V0, GUEST_BASE);
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        tcg_out_opc_reg(s, OPC_ADDU, TCG_REG_V0, TCG_REG_V0, addr_regl);
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    }
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#endif

    switch(opc) {
    case 0:
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        tcg_out_opc_imm(s, OPC_LBU, data_reg1, TCG_REG_V0, 0);
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        break;
    case 0 | 4:
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        tcg_out_opc_imm(s, OPC_LB, data_reg1, TCG_REG_V0, 0);
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        break;
    case 1:
        if (TCG_NEED_BSWAP) {
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            tcg_out_opc_imm(s, OPC_LHU, TCG_REG_T0, TCG_REG_V0, 0);
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            tcg_out_bswap16(s, data_reg1, TCG_REG_T0);
        } else {
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            tcg_out_opc_imm(s, OPC_LHU, data_reg1, TCG_REG_V0, 0);
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        }
        break;
    case 1 | 4:
        if (TCG_NEED_BSWAP) {
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            tcg_out_opc_imm(s, OPC_LHU, TCG_REG_T0, TCG_REG_V0, 0);
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            tcg_out_bswap16s(s, data_reg1, TCG_REG_T0);
        } else {
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            tcg_out_opc_imm(s, OPC_LH, data_reg1, TCG_REG_V0, 0);
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        }
        break;
    case 2:
        if (TCG_NEED_BSWAP) {
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            tcg_out_opc_imm(s, OPC_LW, TCG_REG_T0, TCG_REG_V0, 0);
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            tcg_out_bswap32(s, data_reg1, TCG_REG_T0);
        } else {
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            tcg_out_opc_imm(s, OPC_LW, data_reg1, TCG_REG_V0, 0);
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        }
        break;
    case 3:
        if (TCG_NEED_BSWAP) {
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            tcg_out_opc_imm(s, OPC_LW, TCG_REG_T0, TCG_REG_V0, 4);
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            tcg_out_bswap32(s, data_reg1, TCG_REG_T0);
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            tcg_out_opc_imm(s, OPC_LW, TCG_REG_T0, TCG_REG_V0, 0);
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            tcg_out_bswap32(s, data_reg2, TCG_REG_T0);
        } else {
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            tcg_out_opc_imm(s, OPC_LW, data_reg1, TCG_REG_V0, 0);
            tcg_out_opc_imm(s, OPC_LW, data_reg2, TCG_REG_V0, 4);
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        }
        break;
    default:
        tcg_abort();
    }

#if defined(CONFIG_SOFTMMU)
    reloc_pc16(label2_ptr, (tcg_target_long) s->code_ptr);
#endif
}

static void tcg_out_qemu_st(TCGContext *s, const TCGArg *args,
                            int opc)
{
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    int addr_regl, addr_meml;
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    int data_regl, data_regh, data_reg1, data_reg2;
    int mem_index, s_bits;
#if defined(CONFIG_SOFTMMU)
    uint8_t *label1_ptr, *label2_ptr;
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    int arg_num;
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#endif
#if TARGET_LONG_BITS == 64
# if defined(CONFIG_SOFTMMU)
    uint8_t *label3_ptr;
# endif
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    int addr_regh, addr_memh;
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#endif

    data_regl = *args++;
    if (opc == 3) {
        data_regh = *args++;
#if defined(TCG_TARGET_WORDS_BIGENDIAN)
        data_reg1 = data_regh;
        data_reg2 = data_regl;
#else
        data_reg1 = data_regl;
        data_reg2 = data_regh;
#endif
    } else {
        data_reg1 = data_regl;
        data_reg2 = 0;
        data_regh = 0;
    }
    addr_regl = *args++;
#if TARGET_LONG_BITS == 64
    addr_regh = *args++;
# if defined(TCG_TARGET_WORDS_BIGENDIAN)
    addr_memh = 0;
    addr_meml = 4;
# else
    addr_memh = 4;
    addr_meml = 0;
# endif
#else
    addr_meml = 0;
#endif
    mem_index = *args;
    s_bits = opc;

#if defined(CONFIG_SOFTMMU)
    tcg_out_opc_sa(s, OPC_SRL, TCG_REG_A0, addr_regl, TARGET_PAGE_BITS - CPU_TLB_ENTRY_BITS);
    tcg_out_opc_imm(s, OPC_ANDI, TCG_REG_A0, TCG_REG_A0, (CPU_TLB_SIZE - 1) << CPU_TLB_ENTRY_BITS);
    tcg_out_opc_reg(s, OPC_ADDU, TCG_REG_A0, TCG_REG_A0, TCG_AREG0);
    tcg_out_opc_imm(s, OPC_LW, TCG_REG_AT, TCG_REG_A0,
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                    offsetof(CPUArchState, tlb_table[mem_index][0].addr_write) + addr_meml);
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    tcg_out_movi(s, TCG_TYPE_I32, TCG_REG_T0, TARGET_PAGE_MASK | ((1 << s_bits) - 1));
    tcg_out_opc_reg(s, OPC_AND, TCG_REG_T0, TCG_REG_T0, addr_regl);

# if TARGET_LONG_BITS == 64
    label3_ptr = s->code_ptr;
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    tcg_out_opc_br(s, OPC_BNE, TCG_REG_T0, TCG_REG_AT);
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    tcg_out_nop(s);

    tcg_out_opc_imm(s, OPC_LW, TCG_REG_AT, TCG_REG_A0,
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                    offsetof(CPUArchState, tlb_table[mem_index][0].addr_write) + addr_memh);
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    label1_ptr = s->code_ptr;
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    tcg_out_opc_br(s, OPC_BEQ, addr_regh, TCG_REG_AT);
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    tcg_out_nop(s);

    reloc_pc16(label3_ptr, (tcg_target_long) s->code_ptr);
# else
    label1_ptr = s->code_ptr;
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    tcg_out_opc_br(s, OPC_BEQ, TCG_REG_T0, TCG_REG_AT);
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    tcg_out_nop(s);
# endif

    /* slow path */
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    arg_num = 0;
# ifdef CONFIG_TCG_PASS_AREG0
    tcg_out_call_iarg_reg32(s, &arg_num, TCG_AREG0);
# endif
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# if TARGET_LONG_BITS == 64
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    tcg_out_call_iarg_reg64(s, &arg_num, addr_regl, addr_regh);
# else
    tcg_out_call_iarg_reg32(s, &arg_num, addr_regl);
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# endif
    switch(opc) {
    case 0:
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        tcg_out_call_iarg_reg8(s, &arg_num, data_regl);
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        break;
    case 1:
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        tcg_out_call_iarg_reg16(s, &arg_num, data_regl);
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        break;
    case 2:
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        tcg_out_call_iarg_reg32(s, &arg_num, data_regl);
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        break;
    case 3:
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        tcg_out_call_iarg_reg64(s, &arg_num, data_regl, data_regh);
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        break;
    default:
        tcg_abort();
    }
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    tcg_out_call_iarg_imm32(s, &arg_num, mem_index);
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    tcg_out_movi(s, TCG_TYPE_I32, TCG_REG_T9, (tcg_target_long)qemu_st_helpers[s_bits]);
    tcg_out_opc_reg(s, OPC_JALR, TCG_REG_RA, TCG_REG_T9, 0);
    tcg_out_nop(s);

    label2_ptr = s->code_ptr;
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    tcg_out_opc_br(s, OPC_BEQ, TCG_REG_ZERO, TCG_REG_ZERO);
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    tcg_out_nop(s);

    /* label1: fast path */
    reloc_pc16(label1_ptr, (tcg_target_long) s->code_ptr);

    tcg_out_opc_imm(s, OPC_LW, TCG_REG_A0, TCG_REG_A0,
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                    offsetof(CPUArchState, tlb_table[mem_index][0].addend));
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    tcg_out_opc_reg(s, OPC_ADDU, TCG_REG_A0, TCG_REG_A0, addr_regl);
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#else
    if (GUEST_BASE == (int16_t)GUEST_BASE) {
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        tcg_out_opc_imm(s, OPC_ADDIU, TCG_REG_A0, addr_regl, GUEST_BASE);
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    } else {
        tcg_out_movi(s, TCG_TYPE_PTR, TCG_REG_A0, GUEST_BASE);
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        tcg_out_opc_reg(s, OPC_ADDU, TCG_REG_A0, TCG_REG_A0, addr_regl);
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    }
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#endif

    switch(opc) {
    case 0:
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        tcg_out_opc_imm(s, OPC_SB, data_reg1, TCG_REG_A0, 0);
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        break;
    case 1:
        if (TCG_NEED_BSWAP) {
            tcg_out_bswap16(s, TCG_REG_T0, data_reg1);
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            tcg_out_opc_imm(s, OPC_SH, TCG_REG_T0, TCG_REG_A0, 0);
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        } else {
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            tcg_out_opc_imm(s, OPC_SH, data_reg1, TCG_REG_A0, 0);
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        }
        break;
    case 2:
        if (TCG_NEED_BSWAP) {
            tcg_out_bswap32(s, TCG_REG_T0, data_reg1);
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            tcg_out_opc_imm(s, OPC_SW, TCG_REG_T0, TCG_REG_A0, 0);
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        } else {
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            tcg_out_opc_imm(s, OPC_SW, data_reg1, TCG_REG_A0, 0);
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        }
        break;
    case 3:
        if (TCG_NEED_BSWAP) {
            tcg_out_bswap32(s, TCG_REG_T0, data_reg2);
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            tcg_out_opc_imm(s, OPC_SW, TCG_REG_T0, TCG_REG_A0, 0);
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            tcg_out_bswap32(s, TCG_REG_T0, data_reg1);
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            tcg_out_opc_imm(s, OPC_SW, TCG_REG_T0, TCG_REG_A0, 4);
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        } else {
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            tcg_out_opc_imm(s, OPC_SW, data_reg1, TCG_REG_A0, 0);
            tcg_out_opc_imm(s, OPC_SW, data_reg2, TCG_REG_A0, 4);
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        }
        break;
    default:
        tcg_abort();
    }

#if defined(CONFIG_SOFTMMU)
    reloc_pc16(label2_ptr, (tcg_target_long) s->code_ptr);
#endif
}

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static inline void tcg_out_op(TCGContext *s, TCGOpcode opc,
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                              const TCGArg *args, const int *const_args)
{
    switch(opc) {
    case INDEX_op_exit_tb:
        tcg_out_movi(s, TCG_TYPE_I32, TCG_REG_V0, args[0]);
        tcg_out_movi(s, TCG_TYPE_I32, TCG_REG_AT, (tcg_target_long)tb_ret_addr);
        tcg_out_opc_reg(s, OPC_JR, 0, TCG_REG_AT, 0);
        tcg_out_nop(s);
        break;
    case INDEX_op_goto_tb:
        if (s->tb_jmp_offset) {
            /* direct jump method */
            tcg_abort();
        } else {
            /* indirect jump method */
            tcg_out_movi(s, TCG_TYPE_PTR, TCG_REG_AT, (tcg_target_long)(s->tb_next + args[0]));
            tcg_out_ld(s, TCG_TYPE_PTR, TCG_REG_AT, TCG_REG_AT, 0);
            tcg_out_opc_reg(s, OPC_JR, 0, TCG_REG_AT, 0);
        }
        tcg_out_nop(s);
        s->tb_next_offset[args[0]] = s->code_ptr - s->code_buf;
        break;
    case INDEX_op_call:
        tcg_out_opc_reg(s, OPC_JALR, TCG_REG_RA, args[0], 0);
        tcg_out_nop(s);
        break;
    case INDEX_op_jmp:
        tcg_out_opc_reg(s, OPC_JR, 0, args[0], 0);
        tcg_out_nop(s);
        break;
    case INDEX_op_br:
        tcg_out_brcond(s, TCG_COND_EQ, TCG_REG_ZERO, TCG_REG_ZERO, args[0]);
        break;

    case INDEX_op_mov_i32:
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        tcg_out_mov(s, TCG_TYPE_I32, args[0], args[1]);
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        break;
    case INDEX_op_movi_i32:
        tcg_out_movi(s, TCG_TYPE_I32, args[0], args[1]);
        break;

    case INDEX_op_ld8u_i32:
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        tcg_out_ldst(s, OPC_LBU, args[0], args[1], args[2]);
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        break;
    case INDEX_op_ld8s_i32:
        tcg_out_ldst(s, OPC_LB, args[0], args[1], args[2]);
        break;
    case INDEX_op_ld16u_i32:
        tcg_out_ldst(s, OPC_LHU, args[0], args[1], args[2]);
        break;
    case INDEX_op_ld16s_i32:
        tcg_out_ldst(s, OPC_LH, args[0], args[1], args[2]);
        break;
    case INDEX_op_ld_i32:
        tcg_out_ldst(s, OPC_LW, args[0], args[1], args[2]);
        break;
    case INDEX_op_st8_i32:
        tcg_out_ldst(s, OPC_SB, args[0], args[1], args[2]);
        break;
    case INDEX_op_st16_i32:
        tcg_out_ldst(s, OPC_SH, args[0], args[1], args[2]);
        break;
    case INDEX_op_st_i32:
        tcg_out_ldst(s, OPC_SW, args[0], args[1], args[2]);
        break;

    case INDEX_op_add_i32:
        if (const_args[2]) {
            tcg_out_opc_imm(s, OPC_ADDIU, args[0], args[1], args[2]);
        } else {
            tcg_out_opc_reg(s, OPC_ADDU, args[0], args[1], args[2]);
        }
        break;
    case INDEX_op_add2_i32:
        if (const_args[4]) {
            tcg_out_opc_imm(s, OPC_ADDIU, TCG_REG_AT, args[2], args[4]);
        } else {
            tcg_out_opc_reg(s, OPC_ADDU, TCG_REG_AT, args[2], args[4]);
        }
        tcg_out_opc_reg(s, OPC_SLTU, TCG_REG_T0, TCG_REG_AT, args[2]);
        if (const_args[5]) {
            tcg_out_opc_imm(s, OPC_ADDIU, args[1], args[3], args[5]);
        } else {
             tcg_out_opc_reg(s, OPC_ADDU, args[1], args[3], args[5]);
        }
        tcg_out_opc_reg(s, OPC_ADDU, args[1], args[1], TCG_REG_T0);
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        tcg_out_mov(s, TCG_TYPE_I32, args[0], TCG_REG_AT);
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        break;
    case INDEX_op_sub_i32:
        if (const_args[2]) {
            tcg_out_opc_imm(s, OPC_ADDIU, args[0], args[1], -args[2]);
        } else {
            tcg_out_opc_reg(s, OPC_SUBU, args[0], args[1], args[2]);
        }
        break;
    case INDEX_op_sub2_i32:
        if (const_args[4]) {
            tcg_out_opc_imm(s, OPC_ADDIU, TCG_REG_AT, args[2], -args[4]);
        } else {
            tcg_out_opc_reg(s, OPC_SUBU, TCG_REG_AT, args[2], args[4]);
        }
        tcg_out_opc_reg(s, OPC_SLTU, TCG_REG_T0, args[2], TCG_REG_AT);
        if (const_args[5]) {
            tcg_out_opc_imm(s, OPC_ADDIU, args[1], args[3], -args[5]);
        } else {
             tcg_out_opc_reg(s, OPC_SUBU, args[1], args[3], args[5]);
        }
        tcg_out_opc_reg(s, OPC_SUBU, args[1], args[1], TCG_REG_T0);
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        tcg_out_mov(s, TCG_TYPE_I32, args[0], TCG_REG_AT);
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        break;
    case INDEX_op_mul_i32:
        tcg_out_opc_reg(s, OPC_MULT, 0, args[1], args[2]);
        tcg_out_opc_reg(s, OPC_MFLO, args[0], 0, 0);
        break;
    case INDEX_op_mulu2_i32:
        tcg_out_opc_reg(s, OPC_MULTU, 0, args[2], args[3]);
        tcg_out_opc_reg(s, OPC_MFLO, args[0], 0, 0);
        tcg_out_opc_reg(s, OPC_MFHI, args[1], 0, 0);
        break;
    case INDEX_op_div_i32:
        tcg_out_opc_reg(s, OPC_DIV, 0, args[1], args[2]);
        tcg_out_opc_reg(s, OPC_MFLO, args[0], 0, 0);
        break;
    case INDEX_op_divu_i32:
        tcg_out_opc_reg(s, OPC_DIVU, 0, args[1], args[2]);
        tcg_out_opc_reg(s, OPC_MFLO, args[0], 0, 0);
        break;
    case INDEX_op_rem_i32:
        tcg_out_opc_reg(s, OPC_DIV, 0, args[1], args[2]);
        tcg_out_opc_reg(s, OPC_MFHI, args[0], 0, 0);
        break;
    case INDEX_op_remu_i32:
        tcg_out_opc_reg(s, OPC_DIVU, 0, args[1], args[2]);
        tcg_out_opc_reg(s, OPC_MFHI, args[0], 0, 0);
        break;

    case INDEX_op_and_i32:
        if (const_args[2]) {
            tcg_out_opc_imm(s, OPC_ANDI, args[0], args[1], args[2]);
        } else {
            tcg_out_opc_reg(s, OPC_AND, args[0], args[1], args[2]);
        }
        break;
    case INDEX_op_or_i32:
        if (const_args[2]) {
            tcg_out_opc_imm(s, OPC_ORI, args[0], args[1], args[2]);
        } else {
            tcg_out_opc_reg(s, OPC_OR, args[0], args[1], args[2]);
        }
        break;
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    case INDEX_op_nor_i32:
        tcg_out_opc_reg(s, OPC_NOR, args[0], args[1], args[2]);
        break;
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    case INDEX_op_not_i32:
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        tcg_out_opc_reg(s, OPC_NOR, args[0], TCG_REG_ZERO, args[1]);
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