Commit ae55326a authored by Uwe Kleine-König's avatar Uwe Kleine-König Committed by Sascha Hauer
Browse files

imx: add namespace prefixes for symbols in mx35.h



The old names are still defined using the new names.
Signed-off-by: default avatarUwe Kleine-König <u.kleine-koenig@pengutronix.de>
parent 4f683a04
......@@ -2,29 +2,44 @@
* IRAM
*/
#define MX35_IRAM_BASE_ADDR 0x10000000 /* internal ram */
#define MX35_IRAM_SIZE SZ_128K
#define MX35_IRAM_SIZE SZ_128K
#define MXC_FEC_BASE_ADDR 0x50038000
#define MX35_OTG_BASE_ADDR 0x53ff4000
#define MX35_NFC_BASE_ADDR 0xBB000000
#define MX35_FEC_BASE_ADDR 0x50038000
#define MX35_OTG_BASE_ADDR 0x53ff4000
#define MX35_NFC_BASE_ADDR 0xbb000000
/*
* Interrupt numbers
*/
#define MXC_INT_OWIRE 2
#define MX35_INT_OWIRE 2
#define MX35_INT_MMC_SDHC1 7
#define MXC_INT_MMC_SDHC2 8
#define MXC_INT_MMC_SDHC3 9
#define MX35_INT_MMC_SDHC2 8
#define MX35_INT_MMC_SDHC3 9
#define MX35_INT_SSI1 11
#define MX35_INT_SSI2 12
#define MXC_INT_GPU2D 16
#define MXC_INT_ASRC 17
#define MXC_INT_USBHS 35
#define MXC_INT_USBOTG 37
#define MXC_INT_ESAI 40
#define MXC_INT_CAN1 43
#define MXC_INT_CAN2 44
#define MXC_INT_MLB 46
#define MXC_INT_SPDIF 47
#define MXC_INT_FEC 57
#define MX35_INT_GPU2D 16
#define MX35_INT_ASRC 17
#define MX35_INT_USBHS 35
#define MX35_INT_USBOTG 37
#define MX35_INT_ESAI 40
#define MX35_INT_CAN1 43
#define MX35_INT_CAN2 44
#define MX35_INT_MLB 46
#define MX35_INT_SPDIF 47
#define MX35_INT_FEC 57
/* these should go away */
#define MXC_FEC_BASE_ADDR MX35_FEC_BASE_ADDR
#define MXC_INT_OWIRE MX35_INT_OWIRE
#define MXC_INT_MMC_SDHC2 MX35_INT_MMC_SDHC2
#define MXC_INT_MMC_SDHC3 MX35_INT_MMC_SDHC3
#define MXC_INT_GPU2D MX35_INT_GPU2D
#define MXC_INT_ASRC MX35_INT_ASRC
#define MXC_INT_USBHS MX35_INT_USBHS
#define MXC_INT_USBOTG MX35_INT_USBOTG
#define MXC_INT_ESAI MX35_INT_ESAI
#define MXC_INT_CAN1 MX35_INT_CAN1
#define MXC_INT_CAN2 MX35_INT_CAN2
#define MXC_INT_MLB MX35_INT_MLB
#define MXC_INT_SPDIF MX35_INT_SPDIF
#define MXC_INT_FEC MX35_INT_FEC
Supports Markdown
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment