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    drm/i915: don't bail out of intel_wait_ring_buffer too early · e6bfaf85
    Daniel Vetter authored
    
    
    In the pre-gem days with non-existing hangcheck and gpu reset code,
    this timeout of 3 seconds was pretty important to avoid stuck
    processes.
    
    But now we have the hangcheck code in gem that goes to great length
    to ensure that the gpu is really dead before declaring it wedged.
    
    So there's no need for this timeout anymore. Actually it's even harmful
    because we can bail out too early (e.g. with xscreensaver slip)
    when running giant batchbuffers. And our code isn't robust enough
    to properly unroll any state-changes, we pretty much rely on the gpu
    reset code cleaning up the mess (like cache tracking, fencing state,
    active list/request tracking, ...).
    
    With this change intel_begin_ring can only fail when the gpu is
    wedged, and it will return -EAGAIN (like wait_request in case the
    gpu reset is still outstanding).
    
    v2: Chris Wilson noted that on resume timers aren't running and hence
    we won't ever get kicked out of this loop by the hangcheck code. Use
    an insanely large timeout instead for the HAS_GEM case to prevent
    resume bugs from totally hanging the machine.
    
    Signed-off-by: default avatarDaniel Vetter <daniel.vetter@ffwll.ch>
    Reviewed-by: default avatarChris Wilson <chris@chris-wilson.co.uk>
    Acked-by: default avatarBen Widawsky <ben@bwidawsk.net>
    Reviewed-by: default avatarEugeni Dodonov <eugeni.dodonov@intel.com>
    Signed-off-by: default avatarKeith Packard <keithp@keithp.com>
    e6bfaf85