1. 10 Dec, 2010 1 commit
  2. 13 Apr, 2010 1 commit
  3. 17 Apr, 2009 1 commit
  4. 27 Feb, 2009 1 commit
  5. 10 Jul, 2008 2 commits
  6. 21 Aug, 2007 1 commit
    • Leigh B. Stoller's avatar
      Another round of widearea node hacking for CMU. These changes add · 99346dc0
      Leigh B. Stoller authored
      widearea reloading support.
      
      * New slot in the images table to store an access key which remote
        sites must provide in order to download an image (via https).
      
      * tmcd returns a different kind of ADDRESS field from doloadinfo.
        Instead of the multicast stuff, return a URL that points to boss'
        web server. The URL is of the form:
      
         https://www.myemulab.net/spewimage.php?imageid=10013&access_key=abcdef
      
        which as you can see is fully specified; the client does not need
        to know anything else.
      
      * New webpage and backend scripts appropriately called "spewimage"
        which also includes support for the http HEAD request (from wget) to
        avoid downloading images that are already on the node. I just
        learned about this HEAD request stuff today ... but otherwise these
        operate as expected, spewing the image if the access key is provided.
      
      * Changes to rc.frisbee to deal with remote loading. In addition to
        URL support, I also added support for simple paths, the intent being
        that we will probably distribute images offline (say, at night) so
        that when a node reboots it doesn't actually have to wait 60 minutes
        for an image to download. I have not added any server side support
        for this yet though. Maybe later this week.
      
      * Other bits and pieces and fixes to make this work.
      99346dc0
  7. 16 Aug, 2007 1 commit
  8. 23 May, 2007 1 commit
  9. 18 Jul, 2006 1 commit
    • Leigh B. Stoller's avatar
      Changes necessary for moving most of the stuff in the node_types · 624a0364
      Leigh B. Stoller authored
      table, into a new table called node_type_attributes, which is intended
      to be a more extensible way of describing nodes.
      
      The only things left in the node_types table will be type,class and the
      various isXXX boolean flags, since we use those in numerous joins all over
      the system (ie: when discriminating amongst nodes).
      
      For the most part, all of that other stuff is rarely used, or used in
      contexts where the information is needed, but not for type descrimination.
      Still, it made for a lot of queries to change!
      
      Along the way I added a NodeType library module that represents the type
      info as a perl object. I also beefed up the existing Node module, and
      started using it in more places. I also added an Interfaces module, but I
      have not done much with that yet.
      
      I have not yet removed all the slots from the node_types table; I plan to
      run the new code for a few days and then remove the slots.
      
      Example using the new NodeType object:
      
      	use NodeType;
      
      	my $typeinfo = NodeType->Lookup($type);
      
              if ($typeinfo->control_interface(\$control_iface) ||
                  !$control_iface) {
        	    warn "No control interface for $type is defined in the DB!\n";
              }
      
      or using the Node:
      
      	use Node;
      
              my $nodeobject = Node->Lookup($node_id);
              my $imageable  = $nodeobject->NodeTypeInfo()->imageable();
      or
              my $rebootable = $nodeobject->isrebootable();
      or
              $nodeobject->NodeTypeAttribute("control_interface", \$control_iface);
      
      Lots of way to accomplish the same thing, but the main point is that the
      Node is able to override the NodeType (if it wants to), which I think is
      necessary for flexibly describing one/two of a kind things like switches, etc.
      624a0364