Commit 6fce45e6 authored by Jay Lepreau's avatar Jay Lepreau

Tweak meta comments. Delete some mail hdrs.

parent 411d8624
[Note: This file contains some mail exchanged about the design and
implementation of Frisbee. For a better discussion, read
doc/papers/frisbee-usenix03.pdf]
[Note: This file contains some old mail exchanged about the design and
implementation of Frisbee. For a much better discussion, read our
Usenix 2003 paper, available on the Web or in the testbed source tree at
doc/papers/frisbee-usenix03.pdf ]
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From stoller Mon Mar 18 07:17:13 -0800 2002
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Message-ID: <15510.1273.558700.46502@stoller.casco.net>
Date: Mon, 18 Mar 2002 07:17:13 -0800
From: Leigh Stoller <stoller@fast.cs.utah.edu>
To: Jay Lepreau <lepreau@fast.cs.utah.edu>
Cc: barb@fast.cs.utah.edu
Subject: Re: Need a summary of the Frisbee algorithm
In-Reply-To: <200203181215.FAA11167@fast.cs.utah.edu>
References: <200203181215.FAA11167@fast.cs.utah.edu>
X-Mailer: VM 6.92 under Emacs 20.7.1
> From: Jay Lepreau <lepreau@fast.cs.utah.edu>
> Subject: Need a summary of the Frisbee algorithm
......@@ -186,31 +183,12 @@ if it exceeds some thresshold, and then ramp it back up a bit over time?
-dave
From testbed-request Fri May 10 12:34:34 2002
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Message-ID: <15580.4790.185138.434691@stoller.casco.net>
Date: Fri, 10 May 2002 11:34:30 -0700
From: Leigh Stoller <stoller@fast.cs.utah.edu>
To: Testbed Project <testbed@fast.cs.utah.edu>
Cc: Jay Lepreau <lepreau@cs.utah.edu>
Subject: Frisbee and Multicast
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Found this site: http://www.roads.lut.ac.uk/DS-Archive/MTP.html
......@@ -285,4 +263,4 @@ right over without looking at. Table 1 might be interesting though.
The ultimate conclusion is that tree based multicast is best ...
Lbs
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