• Leigh B. Stoller's avatar
    Remove all of the connection handling stuff. Clients come and go, and · 7523a98c
    Leigh B. Stoller authored
    idleness is defined as an empty work queue. We still use join/leave
    messages, but the join message is so that the client can be informed
    of the number of blocks in the file. The leave message is strictly
    informational, and includes the elapsed time on the client, so that it
    can be written to the log file. If that message is lost, no big deal.
    I ran a 6 node test on this new code, and all the clients ran in 174
    to 176 seconds, with frisbeed using 1% CPU on average (typically
    starts out at about 3%, and quickly drops off to steady state).